This is an updated version of an article I published in 2015. The article has been added to, and links that have expired have been sorted out. I thought you might enjoy this, as it suggests stories and articles to read that give food for thought as far as computing is concerned.
How might you use fiction as a vehicle for teaching computational thinking? Here are some ideas.
Read Asimov's "The Machine That Won the War", summarise it for your students, and then discuss in class.
Represent a story or poem as a flowchart. The plot diagram of The Machine That Won the War is a nice example.
Read my article F is for Flash Fiction.
Read Tom Godwin's "The Cold Equations" summarise it for your students, and ask them to design a program or at least an algorithm to represent what is going on.
Look at Asimov's Laws of Robotics.
Visit or revisit The dialogue between the astronaut and Hal, the all-powerful computer, in 2001: A Space Odyssey.
Enjoy!
You may find my article Shock Tactics: 7 Ideas for Teaching with Technology useful too.